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Teaching Programming Fundamentals in a Multimodal Virtual World

Published 2025-08-26T05:17:24Z

#secondlife #vwmooc25 Ing. Martin Joaquin Aguilar Muñoz / Dr. Christian Jonathan Angel Rueda A teaching strategy for teachers to teach programming fundamentals in an interoperable and multimodal virtual world. This research project develops a didactic strategy for teaching programming fundamentals using interoperable and multimodal virtual worlds at Universidad Politécnica de Santa Rosa Jáuregui. Through qualitative action-research methodology with programming instructors, the study addresses faculty challenges in teaching abstract programming concepts while underutilizing available virtual reality resources. The research aims to create a validated framework that integrates Three-Dimensional Immersive Digital Environments (EDIT) into programming instruction, producing practical guidelines to improve teaching practices and enhance student engagement in computer science education. Introduction to the Presenters [00:24] Martin's Research Overview and Challenges [04:10] Literature Review and Research Foundations [12:43] Research Questions and Methodology [15:02] Data Collection and Action Research Cycles [19:21] Evaluation and Institutional Impact (Dr. Christian's Contribution) [21:06] Innovation and Practical Significance [28:12] Project Timeline and Progress [31:27] Challenges and Mitigation Strategies [36:07] Future Research Directions and Conclusion [40:12] Join us at 11th annual VWMOOC25 August 4 - 31 scheduled sessions https://docs.google.com/document/d/1nRf_q1VgMnpwK4KGhL2JXY_MQ3G1uyc7GFuBY3k6h3o/edit?usp=sharing and at the headquarters http://maps.secondlife.com/secondlife/Chilbo/136/34/95 and at our Moodle LMS https://integrating-technology.org/course/view.php?id=13 Join this channel to get access to perks: https://www.youtube.com/channel/UCsLt8oYvDYGpSHcGhRBBkyw/join

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